feat: Добавлена текстуры блоков разных типов
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+9
-2
@@ -38,7 +38,14 @@ import { createGameView, managePerkViewsLifetime, rebuildBrickViews, syncronizeV
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app.stage.addChild(container);
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const textures = await Assets.load(['/sprites/fire_ball_1.png', '/sprites/background_1.png', '/sprites/paddle.png']);
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const textures = await Assets.load([
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'/sprites/fire_ball_1.png',
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'/sprites/background_1.png',
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'/sprites/paddle.png',
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'/sprites/block_1.png',
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'/sprites/block_2.png',
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'/sprites/block_3.png',
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]);
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const game = new Game(LEVELS);
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const views = createGameView(game, container, textures);
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@@ -57,7 +64,7 @@ import { createGameView, managePerkViewsLifetime, rebuildBrickViews, syncronizeV
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game.update(time.deltaTime);
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if (game.currentLevel !== currentLevel) {
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rebuildBrickViews(views, game, container);
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rebuildBrickViews(views, game, container, textures);
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currentLevel = game.currentLevel;
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}
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managePerkViewsLifetime(views, game, container);
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