Files
frontend-svelte/src/entities/Font/model/store/fontLifecycleManager/fontLifecycleManager.svelte.ts
T
Ilia Mashkov fe07c60dd4 refactor: adopt createSingleton across the remaining stores
Replace the hand-rolled let _x / getX / __resetX boilerplate with the
createSingleton helper in all nine remaining singleton stores. Exposed
accessor names (getX, __resetX) are unchanged, so consumers and specs are
unaffected. Teardown wired to each stores destroy() where it has one
(fontCatalog, fontLifecycle, typography, availableFilter, theme, layout,
scrollBreadcrumbs); sort and appliedFilter have no teardown. Also merges
layoutStores duplicate $shared/lib imports.
2026-06-03 10:22:41 +03:00

436 lines
15 KiB
TypeScript

import { createSingleton } from '$shared/lib/helpers/createSingleton/createSingleton';
import { SvelteMap } from 'svelte/reactivity';
import {
type FontLoadRequestConfig,
type FontLoadStatus,
} from '../../types';
import {
FontFetchError,
FontParseError,
} from './errors';
import {
generateFontKey,
getEffectiveConcurrency,
loadFont,
yieldToMainThread,
} from './utils';
import { FontBufferCache } from './utils/fontBufferCache/FontBufferCache';
import { FontEvictionPolicy } from './utils/fontEvictionPolicy/FontEvictionPolicy';
import { FontLoadQueue } from './utils/fontLoadQueue/FontLoadQueue';
/**
* How often the periodic eviction sweep runs.
*/
const PURGE_INTERVAL_MS = 60000;
/**
* Timeout for `requestIdleCallback`. After this elapses, the callback is
* forced to run regardless of whether the browser is idle.
*/
const IDLE_CALLBACK_TIMEOUT_MS = 150;
/**
* setTimeout fallback delay when `requestIdleCallback` is unavailable.
* ~16ms ≈ one frame at 60fps.
*/
const SCHEDULE_FALLBACK_MS = 16;
/**
* How often the parse loop yields back to the main thread when the browser
* does not provide `isInputPending` (non-Chromium fallback).
*/
const YIELD_INTERVAL_MS = 8;
/**
* Font weights treated as "critical" in data-saver mode. Other weights are
* skipped to reduce network usage; variable fonts bypass this filter.
*/
const CRITICAL_FONT_WEIGHTS = [400, 700];
interface FontLifecycleManagerDeps {
cache?: FontBufferCache;
eviction?: FontEvictionPolicy;
queue?: FontLoadQueue;
}
/**
* Manages web font loading with caching, adaptive concurrency, and automatic cleanup.
*
* **Two-Phase Loading Strategy:**
* 1. *Concurrent Fetching*: Font files fetched in parallel (network I/O is non-blocking)
* 2. *Sequential Parsing*: Buffers parsed into FontFace objects one at a time with periodic yields
*
* **Yielding Strategy:**
* - Chromium: Yields only when user input is pending (via `scheduler.yield()` + `isInputPending()`)
* - Others: Time-based fallback, yields every 8ms
*
* **Network Adaptation:**
* - 2G: 1 concurrent request, 3G: 2, 4G+: 4 (via Network Information API)
* - Respects `saveData` mode to defer non-critical weights
*
* **Cache Integration:** Cache API with best-effort fallback (handles private browsing, quota limits)
*
* **Cleanup:** LRU-style eviction after 5 minutes of inactivity; cleanup runs every 60 seconds
*
* **Font Identity:** Variable fonts use `{id}@vf`, static fonts use `{id}@{weight}`
*
* **Browser APIs Used:** `scheduler.yield()`, `isInputPending()`, `requestIdleCallback`, Cache API, Network Information API
*/
export class FontLifecycleManager {
// Injected collaborators - each handles one concern for better testability
readonly #cache: FontBufferCache;
readonly #eviction: FontEvictionPolicy;
readonly #queue: FontLoadQueue;
// Loaded FontFace instances registered with document.fonts. Key: `{id}@{weight}` or `{id}@vf`
#loadedFonts = new Map<string, FontFace>();
// Maps font key → URL so #purgeUnused() can evict from cache
#urlByKey = new Map<string, string>();
// Handle for scheduled queue processing (requestIdleCallback or setTimeout)
#timeoutId: ReturnType<typeof setTimeout> | null = null;
// Interval handle for periodic cleanup (runs every PURGE_INTERVAL)
#intervalId: ReturnType<typeof setInterval> | null = null;
// AbortController for canceling in-flight fetches on destroy
#abortController = new AbortController();
// Tracks which callback type is pending ('idle' | 'timeout' | null) for proper cancellation
#pendingType: 'idle' | 'timeout' | null = null;
// Reactive status map for Svelte components to track font states
statuses = new SvelteMap<string, FontLoadStatus>();
// Starts periodic cleanup timer (browser-only).
constructor(
{ cache = new FontBufferCache(), eviction = new FontEvictionPolicy(), queue = new FontLoadQueue() }:
FontLifecycleManagerDeps = {},
) {
// Inject collaborators - defaults provided for production, fakes for testing
this.#cache = cache;
this.#eviction = eviction;
this.#queue = queue;
if (typeof window !== 'undefined') {
this.#intervalId = setInterval(() => this.#purgeUnused(), PURGE_INTERVAL_MS);
}
}
/**
* Requests fonts to be loaded. Updates usage tracking and queues new fonts.
*
* Retry behavior: 'loaded' and 'loading' fonts are skipped; 'error' fonts retry if count < MAX_RETRIES.
* Scheduling: Prefers requestIdleCallback (150ms timeout), falls back to setTimeout(16ms).
*/
touch(configs: FontLoadRequestConfig[]) {
if (this.#abortController.signal.aborted) {
return;
}
try {
const now = Date.now();
let hasNewItems = false;
for (const config of configs) {
const key = generateFontKey(config);
// Update last-used timestamp for LRU eviction policy
this.#eviction.touch(key, now);
const status = this.statuses.get(key);
// Skip fonts that are already loaded or currently loading
if (status === 'loaded' || status === 'loading') {
continue;
}
// Skip fonts already in the queue (avoid duplicates)
if (this.#queue.has(key)) {
continue;
}
// Skip error fonts that have exceeded max retry count
if (status === 'error' && this.#queue.isMaxRetriesReached(key)) {
continue;
}
// Queue this font for loading
this.#queue.enqueue(key, config);
hasNewItems = true;
}
if (hasNewItems && !this.#timeoutId) {
this.#scheduleProcessing();
}
} catch (error) {
console.error(error);
}
}
/**
* Schedules `#processQueue()` via `requestIdleCallback` (150ms timeout) when available,
* falling back to `setTimeout(16ms)` for ~60fps timing.
*/
#scheduleProcessing(): void {
if (typeof requestIdleCallback !== 'undefined') {
this.#timeoutId = requestIdleCallback(
() => this.#processQueue(),
{ timeout: IDLE_CALLBACK_TIMEOUT_MS },
) as unknown as ReturnType<typeof setTimeout>;
this.#pendingType = 'idle';
} else {
this.#timeoutId = setTimeout(() => this.#processQueue(), SCHEDULE_FALLBACK_MS);
this.#pendingType = 'timeout';
}
}
/**
* Returns true if data-saver mode is enabled (defers non-critical weights).
*/
#shouldDeferNonCritical(): boolean {
return (navigator as any).connection?.saveData === true;
}
/**
* Processes queued fonts in two phases:
* 1. Concurrent fetching (network I/O, non-blocking)
* 2. Sequential parsing with periodic yields (CPU-intensive, can block UI)
*
* Yielding: Chromium uses `isInputPending()` for optimal responsiveness; others yield every 8ms.
*/
async #processQueue() {
// Clear timer flags since we're now processing
this.#timeoutId = null;
this.#pendingType = null;
// Get all queued entries and clear the queue atomically
let entries = this.#queue.flush();
if (!entries.length) {
return;
}
// In data-saver mode, only load variable fonts and common weights (400, 700)
if (this.#shouldDeferNonCritical()) {
entries = entries.filter(([, c]) => c.isVariable || CRITICAL_FONT_WEIGHTS.includes(c.weight));
}
// Determine optimal concurrent fetches based on network speed (1-4)
const concurrency = getEffectiveConcurrency();
const buffers = new Map<string, ArrayBuffer>();
// Fetch multiple font files in parallel since network I/O is non-blocking
for (let i = 0; i < entries.length; i += concurrency) {
await this.#fetchChunk(entries.slice(i, i + concurrency), buffers);
}
// Parse buffers one at a time with periodic yields to avoid blocking UI
const hasInputPending = !!(navigator as any).scheduling?.isInputPending;
let lastYield = performance.now();
for (const [key, config] of entries) {
const buffer = buffers.get(key);
// Skip fonts that failed to fetch in phase 1
if (!buffer) {
continue;
}
await this.#processFont(key, config, buffer);
// Yield to main thread if needed (prevents UI blocking)
// Chromium: use isInputPending() for optimal responsiveness
// Others: yield every 8ms as fallback
const shouldYield = hasInputPending
? (navigator as any).scheduling.isInputPending({ includeContinuous: true })
: performance.now() - lastYield > YIELD_INTERVAL_MS;
if (shouldYield) {
await yieldToMainThread();
lastYield = performance.now();
}
}
}
/**
* Fetches a chunk of fonts concurrently and populates `buffers` with successful results.
* Each promise carries its own key and config so results need no index correlation.
* Aborted fetches are silently skipped; other errors set status to `'error'` and increment retry.
*/
async #fetchChunk(
chunk: Array<[string, FontLoadRequestConfig]>,
buffers: Map<string, ArrayBuffer>,
): Promise<void> {
const results = await Promise.all(
chunk.map(async ([key, config]) => {
this.statuses.set(key, 'loading');
try {
const buffer = await this.#cache.get(config.url, this.#abortController.signal);
buffers.set(key, buffer);
return { ok: true as const, key };
} catch (reason) {
return { ok: false as const, key, config, reason };
}
}),
);
for (const result of results) {
if (result.ok) {
continue;
}
const { key, config, reason } = result;
const isAbort = reason instanceof FontFetchError
&& reason.cause instanceof Error
&& reason.cause.name === 'AbortError';
if (isAbort) {
continue;
}
if (reason instanceof FontFetchError) {
console.error(`Font fetch failed: ${config.name}`, reason);
}
this.statuses.set(key, 'error');
this.#queue.incrementRetry(key);
}
}
/**
* Parses a fetched buffer into a {@link FontFace}, registers it with `document.fonts`,
* and updates reactive status. On failure, sets status to `'error'` and increments the retry count.
*/
async #processFont(key: string, config: FontLoadRequestConfig, buffer: ArrayBuffer): Promise<void> {
try {
const font = await loadFont(config, buffer);
this.#loadedFonts.set(key, font);
this.#urlByKey.set(key, config.url);
this.statuses.set(key, 'loaded');
} catch (e) {
if (e instanceof FontParseError) {
console.error(`Font parse failed: ${config.name}`, e);
this.statuses.set(key, 'error');
this.#queue.incrementRetry(key);
}
}
}
/**
* Removes fonts unused within TTL (LRU-style cleanup). Runs every PURGE_INTERVAL. Pinned fonts are never evicted.
*/
#purgeUnused() {
const now = Date.now();
// Iterate through all tracked font keys
for (const key of this.#eviction.keys()) {
// Skip fonts that are still within TTL or are pinned
if (!this.#eviction.shouldEvict(key, now)) {
continue;
}
// Remove FontFace from document to free memory
const font = this.#loadedFonts.get(key);
if (font) {
document.fonts.delete(font);
}
// Evict from cache and cleanup URL mapping
const url = this.#urlByKey.get(key);
if (url) {
this.#cache.evict(url);
this.#urlByKey.delete(key);
}
// Clean up remaining state
this.#loadedFonts.delete(key);
this.statuses.delete(key);
this.#eviction.remove(key);
}
}
/**
* Returns current loading status for a font, or undefined if never requested.
*/
getFontStatus(id: string, weight: number, isVariable = false) {
try {
return this.statuses.get(generateFontKey({ id, weight, isVariable }));
} catch (error) {
console.error(error);
}
}
/**
* Pins a font so it is never evicted by #purgeUnused(), regardless of TTL.
*/
pin(id: string, weight: number, isVariable = false): void {
this.#eviction.pin(generateFontKey({ id, weight, isVariable }));
}
/**
* Unpins a font, allowing it to be evicted by #purgeUnused() once its TTL expires.
*/
unpin(id: string, weight: number, isVariable = false): void {
this.#eviction.unpin(generateFontKey({ id, weight, isVariable }));
}
/**
* Waits for all fonts to finish loading using document.fonts.ready.
*/
async ready(): Promise<void> {
if (typeof document === 'undefined') {
return;
}
try {
await document.fonts.ready;
} catch { /* document unloaded */ }
}
/**
* Aborts all operations, removes fonts from document, and clears state. Manager cannot be reused after.
*/
destroy() {
// Abort all in-flight network requests
this.#abortController.abort();
// Cancel pending queue processing (idle callback or timeout)
if (this.#timeoutId !== null) {
if (this.#pendingType === 'idle' && typeof cancelIdleCallback !== 'undefined') {
cancelIdleCallback(this.#timeoutId as unknown as number);
} else {
clearTimeout(this.#timeoutId);
}
this.#timeoutId = null;
this.#pendingType = null;
}
// Stop periodic cleanup timer
if (this.#intervalId) {
clearInterval(this.#intervalId);
this.#intervalId = null;
}
// Remove all loaded fonts from document
if (typeof document !== 'undefined') {
for (const font of this.#loadedFonts.values()) {
document.fonts.delete(font);
}
}
// Clear all state and collaborators
this.#loadedFonts.clear();
this.#urlByKey.clear();
this.#cache.clear();
this.#eviction.clear();
this.#queue.clear();
this.statuses.clear();
}
}
/**
* App-wide font lifecycle manager, created on first access. Lazy so its
* AbortController / FontFace bookkeeping isn't set up at module load.
*/
const fontLifecycleManager = createSingleton(
() => new FontLifecycleManager(),
instance => instance.destroy(),
);
export const getFontLifecycleManager = fontLifecycleManager.get;
// test-only reset, so specs don't share loaded-font/eviction state
export const __resetFontLifecycleManager = fontLifecycleManager.reset;